AI Insights · Timothy · April 2025
Top 5 io Games Performance on Unified Platform in Brazil, Q1 2025
Discover the performance trends of the top 5 io games in Brazil during Q1 2025, covering downloads, revenue, and active users.
In the first quarter of 2025, the performance of the top 5 io games on a unified platform in Brazil showcased various trends in downloads, revenue, and active user engagement. According to Sensor Tower data, the following insights highlight the key metrics for each application.
Little Big Snake from LittleBigSnake, Inc experienced fluctuations in weekly revenue, beginning at approximately $662 and peaking at $906 in early February before settling at $352 by the end of March. Weekly downloads started strong at 11K, dipped mid-quarter, and ended at around 5.2K. Active users showed a gradual decline from 34K to 24.5K throughout the quarter.
Paper.io 2 by Voodoo saw a peak in weekly downloads at 163K at the start of the quarter, followed by a decline to 101K by the end of March. Revenue varied, with a notable increase to $550 during the last week of March. Active users peaked at 988K in early March but declined to 662K by the quarter's end.
Snake Clash! from Supercent, Inc. maintained a robust download rate, peaking at 187K in early February. Revenue also saw a rise, reaching $528 in the first week of March. The app’s active users steadily increased, hitting a high of 705K mid-March before slightly declining.
Snake Rivals - io Snakes Games by Supersolid Ltd experienced a revenue peak of $528 in the first week of January, followed by a gradual decrease to $275 by the end of March. Downloads started at 11K, dropping to nearly 4K by the quarter's close. Active users showed a slight increase towards the end, reaching 20.6K.
Agar.io from Miniclip.com maintained steady revenue around $200-$290 throughout the quarter. Downloads fluctuated, peaking at 9K in late January, and active users showed a consistent decrease, ending at 14.5K.
For more detailed insights and data, visit Sensor Tower's platform.